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Adamant

Adamant

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Devlog

  • #4 - World Map and Random Encounters
    July 28, 2021 by runemarkstudio
    1
    #unity, #action adventure, #indie game
    In the current state, the system generates 10 locations on the world map. Each of these locations is a short combat challenge where certain parameters are randomly generated. You might have to survive... Continue reading
  • #3 - Welcome to the Jungle!
    June 28, 2021 by runemarkstudio
    1
    #adventure, #rpg, #d&d, #action adventure, #eberron, #devblog
    Hi! This is the third week of development! We continued to prototype the level we planned in Milanote during the first week. Shortly we got stuck, not knowing how to continue to guide the player throu... Continue reading
  • #2 - Prototyping the first level
    June 28, 2021 by runemarkstudio#tomb raider, #prototype, #adventure game, #action-adventure, #d&d, #eberron
    Hello again! Second week with lots of happening. We made a prototype level to test out our ideas and to make sure our tools are suitable for this game. I attached a video about the current state of th... Continue reading
  • #1 - Who we are and how it started?
    June 28, 2021 by runemarkstudio#adventure, #devblog, #introduction
    Hi! This is the first dev blog post for this project, so first, let me introduce us. We are a team of two, a married couple with enthusiasm for video game development: I'm a software engineer and work... Continue reading
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